UX & Product Design

Pawdle

A social app connecting dog owners and their dogs through tailored events and communities.

  • Mobile Design
  • UX/UI
  • Consumer Social
Two phones showing Pawdle's map and event feed, beside the dog mascot on the brand yellow.
Timeline
Summer 2024 · 8 weeks
Type
Academic · Santa Monica College
Role
Solo Product Designer Manual Prototyping · No AI
Context

An eight-week brief: design a social app for a specific audience. I picked dog owners because I am one, and mine is anxious, so I already knew how much a dog's temperament decides where you can go and who you can meet. It was my first mobile app, and only my second project in Figma.

Snapshot

Designed around the dog as much as the owner

Problem

A dog brings its own rules about who it can meet and how. Event apps show what is happening nearby and say nothing about the dogs who will be there, so you show up and hope.

Solution

Pawdle puts the dog in the profile. Meetups, groups, and owners all carry the same tags for behavior, energy, and experience, so you can read the fit before you leave the house.

Outcomes
  • Selected by my professor as an example for future classes
  • Owners across age groups said they would use it
  • The full UX process, research to prototype, on my first mobile app
Four Pawdle screens: the home feed, explore with map and tags, the friends feed, and Toby and Jen's profile.
The Pawdle app icon evolving from a plain dog outline to the final mascot.
Four more Pawdle screens: an event page, its location and comments, filtered search results, and the message list.
Jen's persona portrait beside the hand-drawn storyboard following her and her dog Toby.
Color-coded sitemap showing the four main tabs and the sections under each.

Research

Six interviewee cards showing age, city, and dog-owning experience for each participant.
App review board studying Instagram, Reddit, Pinterest, and YouTube, with features, sitemaps, and UX strengths and weaknesses side by side.
4 app reviews · 6 interviews, ages 21 to 60

No platform carried the detail that decides the meetup

  • Instagram, Reddit, Pinterest, and YouTube taught me how discovery and feeds are built, and where they stop: none of them move people into real life. Meetup and Eventbrite do, but their profiles never mention the dog.
  • Compatible playmates, dog-friendly spaces, and advice they trusted were what owners wanted, and a busy schedule or a dog's behavior made each one harder to find.
  • All six liked the concept, problem to solve or not, though each put safety and trust first for meeting in person.
Persona sheets for Jonathan, Sarah, and Jen, each with goals, concerns, and Pawdle use scenarios.
Sixteen hand-drawn storyboard frames following Jen and her dog Toby from a stressful park visit to a beginner-friendly meetup and a settled routine.
3 personas + a storyboard

Different lives, same bridge: the dog

  • Jonathan, a college student, needs safe socialization for a timid dog and supply recommendations he can trust, neither costing time or money he does not have.
  • Sarah, a young professional and first-time owner, is in it for the dogs as much as the people: exercise groups, dog-friendly events, every cute dog she can meet.
  • Jen, a retiree new to LA with a reactive dog and a language barrier, wants a low-pressure way in. I built the prototype around her.

Prototyping

I started from conventional design patterns, taking onboarding, search, and event listings from social and event apps like Meetup. Those showed me how to organize dense information and where to put the tags so they would actually be read. I built the wireframes around Jen in Figma, mirroring the file to my phone as I went to refine hierarchy and spacing.

Mobile design pattern references from UISources alongside screenshots of the Meetup app.
Hand-drawn sketches exploring screens, flows, and feature ideas.
The profile tab evolving from a rough text layout to the finished screen.
Additional high-fidelity screens, including the event detail page and the search and filter flow.
Key decisions
Color-coded sitemap: pink main tabs, yellow secondary navigation, blue tab sections.

The structure only settled once I drew it

Planning the sitemap settled plenty and gave interviewees something to react to, but it could not tell me whether the structure held up. Drawing it out did. Several rounds later: four main tabs, home, search, friends, and profile, with messages demoted to the top bar.

Home tab iterations showing the event cards and their copy evolving across versions.

Testing sent me from layout to language

Testing showed the interactions already felt intuitive. What tripped people up was the language, so the late rounds went into words: rewriting headers, reordering sections, and asking testers which tags they would actually want before widening the set.

Final Design

Visual identity sheet: the app icon on a real home screen, the icon's evolution, three color palettes, type specimen, and UI components.

Visual identity

Clean, bright, and playful without tipping into childish. The dog mascot became a strong emotional anchor, resonating with testers consistently and holding the app's identity together.

App walkthrough

01 Home A personalized feed of events, groups, and activity from the people and dogs already in your circle.
02 Event & group details Activity type, dog behaviors, owner status, and goal sit on the event itself, so compatibility and intent are clear before you join.
03 Explore Finding new events and groups through the map, recommendations, and the interests you have set.
04 Search & filter Filters like reactive, needs socialization training, small dogs, and looking for friends match results to the dog's needs and the owner's goals.
05 Friends & messages Posts share events, photos, and what someone is after, whether that is hosting, going, or looking for company to go with.
06 Profile One profile for owner and dog, where stats, badges, and tags like new to town or all bark no bite say who you both are at a glance.

Results & Reflection

Results

Testers could tell a fellow dog owner made it, and that is why it fit

  • Selected by my professor as an example for future classes
  • Owners across age groups said they would use it
  • Praised as thoughtful and detailed by the dog owners it was built for
It's so detailed. You really considered everything!
Retiree, 60 Has a dog, new to LA
I would totally use this! Why is it not a thing yet?
Student, 21 Cares for the family dog
Soo cute, I love the dog! Can't believe you made this.
Professional, 26 First-time dog owner
Reflection

Designing for someone specific beats designing for everyone

Every platform I had studied was built for everyone, or at most for a broad age range. Designing for dog owners instead is what made this project clear: the tags, the filters, and the profile each had an obvious job. As my first mobile app it also taught me how much established patterns and a clear narrative do to make a complex system understandable and credible.

It is still a concept. Verification, moderation, and the rest of what makes strangers safe to meet in person would each need real work before this shipped to anyone.

Image credits

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